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Deepest Sword

★ ★ ★ ★ ★
Rating: 5.00 (Votes: 1)

â„šī¸ About Deepest Sword

The Deepest Sword game is a short, physics-based ‘rage game’ with a unique concept. You control a small knight with a very long sword. Your only way to move is to plant the sword in the ground and pivot, or to swing it to ‘lunge’. Your goal is to climb a cavern and stab a dragon. Each time you fail, your sword gets longer.

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Deepest Sword

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âš™ī¸ Details

🎮 How to play Deepest Sword

In Deepest Sword, you use the mouse to aim your sword. Click and hold to extend the sword. You can plant it in the ground to use as a ‘pole vault’. You can also use it to hook onto ledges. You must use these awkward physics to climb the environment. If you fall, you restart, but your sword gets longer, making it both easier to reach things and harder to control. Your goal is to reach the dragon and stab its heart.

💡 Tips and Tricks for Deepest Sword

Master the ‘lunge’. Point your sword in a direction and click to ‘push’ yourself. This Deepest Sword unblocked game is all about using the sword’s length. When it is long, you can use it as a bridge. When it is short, it is easier to pivot. Do not be afraid to fall; a longer sword is part of the progression.

  • Use the walls; you can stick your sword in the wall to climb.
  • The controls are intentionally difficult; be patient.
  • The dragon’s lair gets harder to navigate with a very long sword.

đŸ•šī¸ Controls for Deepest Sword

The controls for Deepest Sword unblocked are unique and intentionally clumsy.

  • Mouse: Aim your sword.
  • Left Mouse Click: Extend/Thrust the sword.
  • A/D Keys: Walk (very slowly).

Editor's Review

Pros

  • Hilarious and unique concept
  • Clever game design
  • Extremely rewarding to finally win
  • A true 'rage game'

Cons

  • Controls are intentionally terrible
  • Incredibly frustrating
  • Very short game
  • Physics can be buggy

Our Score

9.0 / 10

❓ FAQ

Why does my sword get longer?

That is the core ‘joke’ and mechanic of the game. Each failure (or ‘retreat’) makes your sword longer, allowing you to eventually reach the dragon. It is a metaphor, but also a clever progression system.

Is this like Stickman Climb 2?

They are both physics ‘rage games’ with awkward controls. Stickman Climb 2 is about climbing with two axes, while this is about ‘pole-vaulting’ with one giant, ever-growing sword.

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